A magical bottle that has survived through the ages. It can store healing water for up to 3 uses, each healing 135 hitpoints and 70 mana over 3 seconds. Alternatively, it can be used to capture magical runes for up to 2 minutes. If a magical rune is used from it, it refills itself.
-
Bonus
- 135 HP and 70 mana over 3 seconds regenerated
-
-
Notes
Effect ends if you take damage.
Refills at fountain even if not empty.